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Video Game / Last Dream
Last Dream is a 2014 role-playing game developed by White Giant RPG Studios in the RPG Maker VX engine, which follows a group of heroes as they seek to save the world from an impending dark force.The game begins with a man who is sucked into a interdimensional portal after he momentarily leaves his family at the beach to collect firewood. The man is thrown into the world of Terra, an expansive world made up of several continents, and is rescued by a local villager named Dante, who brings him back to his home and begins to train him. One year later, the man is told by Dante that his daughter has been kidnapped, revealing a plot by an evil entity called the Dark Lord who seeks to control the world and subjugate the residents.With the help of three other heroes, the father sets out to rescue Terra from the Dark Lord's clutches, as well as take part in a resistance movement, obtain four crystals that are the key to stopping the Dark Lord's plans and more on the way to the climactic confrontation at the mythical Well of Souls...Developed in part as a throwback to early-90s RPGs, the game bills itself as an "ode to Final Fantasy", and features multiple references and shout-outs to various RPG franchises. The game also includes many different paths of exploration and a wide assortment of sidequests.An expansion pack and sequel are currently in development. The game is available on Steam.
The game provides examples of:
- Abandoned Laboratory: There is one such location in the game, which has little of value besides submarine plans.
- Absurdly Sharp Blade: The Excalibur (an upgraded Adamantium-level sword) is described as being "honed to a razor edge", and is the second-most powerful sword in the game.
- Absurdly Spacious Sewer: The Oakwood sewer system and the Asgard Sewer / Catacombs.
- Adam Smith Hates Your Guts: Atlantis provides both a straight example and a subversion. In the straight example, their inn costs 2500G and can't be seized by force, which is far, far more expensive than any human town's inn. However, due to their legendary skills at potion-craft, they sell you healing items at half-price (in other words, the price you get if you sell such items).
- Adult Fear:
- Dante blames himself for allowing his daughter to go out on her own (where she was subsequently captured by the Dark Lord's forces) and begs the player to rescue her.
- In the opening, the player character expresses fear about leaving his kids alone, even for just a few minutes, to gather firewood.
- All Deserts Have Cacti: The Oasis, Dry Gulch and the Southern Desert.
- All Just a Dream: Implied in the ending after the player character returns through the portal to the beach.
- All Myths Are True: Pretty much everything mentioned in passing by various NPCs turns out to be real, including the Well of Souls, the Bonus Boss Kali and more.
- An Adventurer Is You: Though there's a surprising amount of flexibility, the classes generally fall under this.
- Knight: Tank and melee DPS.
- Thief: Pre-class-change, Backstabber, weak healer and item farmer. After class change, a Jack of melee combat with added stealing gimmick.
- Monk: Hand-to-hand scrapper DPS.
- Hunter: Status effect specialist and utility class (provides access to Giant Moas to ride).
- Gray Mage: Jack.
- White Mage: Healer, buffer.
- Black Mage: AOE nuker and status effect deliverer.
- Engineer: Mechanically Unusual Class, specializing in item use at first as a sort of healer and MP regenerator, and later developing INT-based DPS. Also provides the ability to travel through tunnels and disarm a bomb.
- Another Dimension: The Outer/Inner Sanctum, accessed through the Well of Souls, which is a series of confusing platforms in space.
- Apathetic Citizens: The townsfolk in Oakwood aren't concerned in the slightest when Pandoran troops besiege and take over their town, with most having the exact same "nothing interesting ever happens in this town" dialogue after the event in question occurs.
- Appeal to Force: It's perfectly possible to solve all your legal troubles by simply killing the City Guards. You can stay at the inn for free this way too.
- Armor of Invincibility: The Rainbow Robe/Armor, which is the best armor in the game bar-none, and protects the wearer from all status effects.
- The Atoner: The King of Doria considers himself this, as he exiled the Hermit for nearly half a century due to not believing his prophecies, and does whatever he can to make amends for the rest of the game.
- Awesome Moment of Crowning: Dante becomes the new king of Pandora in the ending.
- Bad-Guy Bar: The Pandora Inn (and Pandora itself), due to the player party being interlopers who have snuck in to assassinate General Hannibal. They alternately salute the player with the standard Pandoran greeting, ask why the player has forgot to recite their oath, or gleefully boast about how they'll take over the rest of the world.
- Boss Battle:
- Bonus Boss:
- The corrupted elf Nyx, who resides at the bottom of the 50-level deep Abyss.
- The four Legendary Hunter's Guild contracts, which are located in remote parts of the world map. They require the player to be at least level 50+, and are the strongest monsters in the game. Beat them, however, and you have access to the most powerful armor, ring and sword in the game. Beating the four bosses also unlocks the second coming of the Dark Lord, who has the most HP of any single creature in the game (750,000!).
- Boss Bonanza:
- The four Legendary Thieves' Guild contracts are incredibly powerful bosses. Two of them have more HP than the final boss himself.
- The Outer/Inner Sanctum is a long parade of these, made up of the disembodied (and far more powerful) souls of all the bosses you've killed throughout the game, who are heavily pissed off and looking to take you down for good.
- Climax Boss: The battle against General Hannibal and the 9 Pandoran Elite Legions results in one of two choices: either call for help and let Atticus and the Spartans battle them (which results in Spartan casualties and Atticus getting revenge for Hannibal killing his father)... or you can decide to take on all of the Legions and Hannibal yourself, which results in an Oh, Crap! moment when Hannibal realizes he has no one left and tries to take you on by himself.
- Cutscene Boss: Helios in the Forest Tower Basement. Whether you are knocked down to no health or (rarely) defeat him, the battle is resolved by a mysterious individual appearing and effortlessly wiping it out.
- Early-Bird Boss: The Ancient Gargoyle/Master of the Forest in the Forest of Despair, who have 2,500/7,500 HP, respectively. They're usually far beyond the party level on their first time through, but come back later and they can be easily trounced, and net some powerful rings and a large chunk of money.
- Final Boss, New Dimension: The Well of Souls leads to The Outer/Inner Sanctum, a repository for all the souls in the universe, and the location where the Dark Lord resides.
- Bonus Boss:
- Bragging Rights Reward: Defeating the Kraken without going the obvious route (killing the Gorgon and using its head to turn the Kraken to stone), and beating it in direct combat. It has a whopping 25,000 HP, and can put the hurt on the player's party without preparation. You don't get much for it besides some cash and an achievement, but the NPCs constantly referencing how awesome you are for saving them is thanks enough.
- Brainwashed and Crazy: Gabriel, a.k.a. The Dark Lord, who was corrupted as a young man and is trying to achieve immortality by killing everyone else.
- Brick Joke: Entering the sewers in Oakwood for training/items and exiting, then talking to the townspeople. results in all of them ostracizing the player party until they clean themselves in the town's central pool. This can be done long after the point where it's expected to be funny - when the Pandoran army takes over the town, you can use the same trick to have them react in horror and fight you in retaliation!
- Broken Bridge: "Oh, you need to go adventure somewhere? Of course, just rescue my daughter and I'll have that bridge over there fixed for you!" The first time this is done, it's almost a direct copy of the same quest from Final Fantasy I.
- But Thou Must!: Dante asking you to rescue his daughter, and the King of Doria asking you to rescue the Hermit.
- Character Select Forcing: Downplayed. It is entirely possible to complete the various sidequests without having the class that specializes in them, meaning that you can participate in Moa races without a Huntress and can steal from towns without a Thief (though it is much riskier). The one notable exception is Mount Dvergar, where you absolutely need to have an Engineer in your party in order to save the mining town from the eruption.
- Collection Sidequest: There are many scattered throughout the game, including:
- The Adamantium synthesis schematics, which are tied into some of the hardest challenges in the game (the Mystic Cave, the Hunter's Guild, the Arena, the Hedge Maze), and are used to craft very powerful weapons and armor.
- The various puzzles throughout the game world, which can be redeemed at the Puzzle Master's house for powerful rings.
- The items and schematics that are found through using the drill and sonar throughout the game world - there are 50 of them in total.
- Cool Ship: Depending on which story path you take, you can acquire the Relic Collector's small boat... or a much larger ship given by the King of Doria. Although this has no effect on the cosmetic appearance of the boat on the world map, it can later be upgraded to function as a submersible.
- Cosmic Keystone: The four Ultima Crystals. They're proven to be useless to the plot when The Dark Lord destroys them after you've acquired them.
- Damsel in Distress: Dante's daughter, who was captured by forces sent by the Dark Lord and has to be rescued in the first mission of the game.
- The Dark Side Will Make You Forget: Gabriel originally wanted immortality in order to gain enough time to reform his country. After losing his sanity from traveling back and forth between worlds, he now only pursues immortality for its own sake.
- Defector from Decadence: Dante turns out to have worked for Gabriel in the past and ditches after hearing the truth from his good personality.
- Did You Just Punch Out Cthulhu?: Once you hit the final tier of Hunter's Guild contracts, the correspondents all express amazement that you were able to destroy what are effectively demi-gods. When you defeat the fourth and most powerful boss, Kali, the correspondent mentions that he could see her death throes from the other side of a mountain.
- Digging to China: Used as a gag in the Desert Oasis, where someone mentions that he's going to dig a tunnel to Midgard because the world's round.
- The Dragon: General Hannibal to the Dark Lord.
- Dressing as the Enemy: The heroes have to take a uniform from a captain inside Pandora Castle in order to move around without suspicion.
- Dungeon Crawling:
- Disc-One Final Dungeon: The Forest of Despair, which offers the most powerful enemies up to that point in the story.
- The Maze: The Hedge Maze, a brutally-difficult puzzle that requires memorization (or a guide), speed and a lot of luck to hit all ten sigils without running out of time.
- Dying as Yourself: Gabriel regains his soul and sanity after the player character stabs him in the heart, having driven the corruption of the Dark Lord from him.
- The Empire: The city of Pandora becomes this (influenced by the Dark Lord) when their King is assassinated and General Hannibal assumes control of their military forces.
- Evil Cannot Comprehend Good: Just before the final battle, The Dark Lord expresses indignation that anyone would try to stop his plan to achieve eternal life...by planning to kill the hero and all the residents of Terra.
- Gameplay and Story Segregation: When the player attempts to assassinate General Hannibal in Pandora Castle, they are caught and imprisoned by a large garrison of soldiers as soon as they enter the front doors. Normally, the player then has to sneak through the castle to find their equipment and a uniform that lets them pass by undetected. However, there's nothing stopping the player from taking on hordes of soldiers and soundly beating them if their level is high enough.
- Global Airship: The airship acquired from the Southern Continent, which is even used by the heroes to rappel into Pandora while their forces are occupied.
- A God Am I: Defeating the four Legendary Hunter's Guild contracts results in the Dark Lord harnessing their souls to power himself up, heralding his second and upgraded form.
- Golden Ending: With one notable exception, doing all of the sidequests in the game results in additional dialogue and better endings for all of the characters, including Brokkr (who goes into business selling suits of adamantium to interested parties), the residents of the Oasis (who see tourism flourish after the player dispatched the pirate running their economy), the denizens of Lemuria remarking on humanity's potential, and many others.
- Gondor Calls for Aid: The player party can enlist Atticus and the Spartans when they're confronted by General Hannibal and the Pandoran army at the Well of Souls. The Spartans show up with their airships and trounce the army, though not before taking casualties of their own, and Atticus and Hannibal have a final duel in front of the Well.
- Good Girls Avoid Abortion: Alluded to in the first dream sequence in Dry Gulch - the mother refused to give up the half-elf child after she was raped by Nyx.
- Greater-Scope Villain: Nyx destroyed the Elven Council and was responsible for siring the Big Bad, Gabriel, but ever since then, he's been trapped in the Abyss, not doing anything.
- Half-Human Hybrid: Gabriel, who was corrupted and became the Dark Lord.
- Hidden Elf Village: Three of them!
- Lemuria, hidden by mountains and built on a cliff face, which sells dragon-scale equipment and is composed of Winged Humanoids. Their interest in humanity is strictly academic, and their language is alien and can only be deciphered through the Rosetta Stone, but they're friendly to visitors.
- Atlantis, inhabited by mermaids with access to incredibly advanced potion-making technology, are the only current manufacturers of diamond arms and armor, and who developed Master-level baits in the past. Now they're blocked behind a fallen boulder and terrorized by Kraken and Leviathan.
- The Dvergar Village, dwarves living deep Beneath the Earth behind one of the most dangerous dungeons on Terra after having Dug Too Deep. They are the master-smiths who craft adamantium weapons.
- How Did We Get Back Home?: After killing the Dark Lord/Gabriel, an interdimensional rift opens above the Well of Souls, forcing the party to make a run for it and jump through before it closes. After the player character arrives back on the beach, he seems confused about what happened, and why only a few minutes have passed since he left to get the firewood.
- HP to 1: Failing certain puzzles (like the minefield in the Great Southern Marsh) or going for certain treasures in the Mines of Dvergar results in the party's health reduced to 1 each.
- Humongous Mecha: The half-stone, half-machine Vanir Golem, a Bonus Boss found through the Hunter's Guild contracts.
- I Cannot Self-Terminate: Before the start of the game, The Dark Lord/Gabriel temporarily regained his sanity long enough to ask Dante to stop him.
- Idiot Ball: The Dark Lord gets this. Despite knowing that the hero is his "opposite", and has thwarted his plans time-after-time until they meet in Pandora, he doesn't bother to reveal his true form, only laughing at the player and desiring to "test" them. He doesn't bother to show up until the endgame, angrily accusing you of sabotaging his plans.
- Inescapable Ambush: The player and their party are caught when they walk through the front door of Pandora Castle, despite potentially being able to wipe the floor with all of the soldiers (and General Hannibal) in the room if they've leveled up enough.
- Infinity -1 Sword: The Adamantium/Saint-level equipment, which can only be found in the Mines of Dvergar. Despite being overshadowed by the upgraded Adamantium/Saint equipment and the items/armor found on the bonus bosses and The Abyss, they are the easiest to get in the course of gameplay, and are capable of mopping the floor with most enemies.
- Infinity +1 Sword:
- The Vanir Sword, which is only found as a mandatory drop from the Vanir Golem Bonus Boss, and is a stealable item from the Kali bonus boss. It greatly increases the user's attack and agility stats, and is by far the best sword in the game.
- The Rainbow Robe/Armor, which protect the user from status effects and are more powerful than upgraded Adamantium equipment. They can be found on the Grotesque Bonus Boss and as a reward for getting to levels 46/48 of The Abyss.
- The description for Kali's Ring lists it as the best item in the game, and up to two copies can be acquired from beating Kali herself (one as a stealable item, and one given after beating her).
- Inn Security: Trying to strongarm any innkeeper into letting you stay the night for free results in them calling the city guards on you.
- Item Farming: Fishing is the grindiest form of this, requiring you to drown bait for hours if you want better rods, but rewarding you with fish that are superior to and cheaper than shop-available potions. Also, if you do it right, said fish sell for high prices (especially once you get the best rods) that will allow you to fund any late-game purchasing sprees (or more fishing for useful items, either way).
- Jack-of-All-Stats: The Gray Mage is, obviously, strong in combat, white and black magic, and his strengths are only limited to how you choose to use him.
- Kraken and Leviathan: Both creatures exist on the seas. Kraken is captured by Gabriel to unleash against you and the world in general, and can be killed with the Gorgon's head or simply slain by brute force. Leviathan is a Womb Level; when it swallows your ship, you have to find and break its heart. As Leviathan's heart is crystal, one can surmise that it's a leftover Vanir or Elven creature.
- Last Disc Magic: The Super Skills are only acquired after the halfway point of the game (from Bahamut after you give him Kali's Medallion), and are only accessible once each character gets to level 40/50 and has enough skill points, but are far and away the most powerful skills in the game, and can utterly trounce everything, up to and including the final boss, to the point of being potential game-breakers.
- Last of His Kind:
- Bahamut is the last dragon in existence, and gives the player and their party a Class Upgrade if they bring him Kali's Medallion. Later, the player can free the dragon Tiamat in the Mines of Dvergar, and the two dragons can speak to the player at the former's cave.
- Helios is the last of the Elves, living in the Forest Tower and guarding what remains of the Elves' secrets.
- Legendary Weapon: The upgraded Adamantium/Saint gear, including Excalibur and the Masamune among others.
- Level Grinding: Defeating the four bonus bosses requires that the player either get very lucky with completing sidequests (like finishing all tiers of the Mystic Cave and The Abyss) around level 40, or grind like a madman until they reach level 50. Notably, this also comes back to bite the player later on - the Dark Lord harnesses their souls to become even more powerful than before.
- Loads and Loads of Sidequests: There are scores of sidequests throughout the game, including the Thieves' Guild contracts (four tiers of powerful monsters to slay across the game world), the fishing sidequests, 50 puzzles throughout the various locations, sonar treasures, an endless enemy dungeon, multiple labryinths and more.
- Lost Technology: The magic and technology of the Vanir and Elves are long-since vanished. Elven relics are relatively common, and in many cases, humans are capable of either working with the tech or building something better. Vanir knowledge, on the other hand, really is lost ( though one Dvergar has managed to independently develop their Synthesis technology), and includes some of the mightiest equipment in the game. Also, one of the Bonus Bosses is a Vanir Golem.
- Lost Tribe: Several are dotted throughout the game, having either isolated themselves from society or are completely blocked from human contact, including the Lemurians and the mermaids in Atlantis.
- The Main Characters Do Everything: It is up to the player party to solve all of the conflicts in the game, ranging from the obvious (the Dark Lord's scheme) to the various sidequests (doing the Hunters' Guild's work for them, helping the Master Fisherman catch the ultimate prize, completing the Mystic Cave and obtaining the Adamantium schematics from Cid and Locke's brother).
- Mandatory Motherhood: Implied by one plaque in the Pandora Castle Basement: mothers of five or more males are elevated to a rank above that of soldiers, in keeping with the clear fascist themes of the other Pandoran plaques.
- Meaningful Name: Many of the supporting character names are references to various figures from Greek and world mythology, including Dante, Atticus, Ajax, Kali and many more.
- Mechanically Unusual Class: The Engineer is a bit weird to play. It's a utility class with a penchant for tunneling and disarming a bomb, but on the battlefield, the Engineer is a cut-rate Hunter who can use items to better effect than most - with fish, the class can outheal a White Mage. Later in the game, the Engineer suddenly starts to pull out a mighty offensive arsenal, one that relies on a strong INT to do physical damage, but his ICBM and Megaton Explosion attacks can match a Black Mage for non-elemental destruction.
- Missing Mom: In the opening sequence and the ending, the mother is nowhere to be seen when the father goes out for firewood, and the latter even pains over leaving his kids alone while he goes off.
- Multiple Endings: There are numerous variations for who the player helped over the course of their journey, with alternate dialogue given if the player performed certain feats (beating all tiers of the arena, completing the four Hunters' Guild tiers, etc).
- My Greatest Failure: Interestingly seen from several supporting characters:
- The King of Doria deeply regretted exiling the Hermit (who was his close advisor, and warned him about the looming prophecy that foretold death and destruction) for 50 years because he didn't want to believe it. For the rest of the game, he doesn't bother to punish or chastize him, even when the Hermit hides Kali's Medallion out of spite because he doesn't want the player party to succeed.
- If General Hannibal is fought directly by the player party instead of the easier option (recruiting the Spartans to help fight them), Atticus is seen in the ending consumed with regret over his failure to find his father's killer, even as the townspeople are celebrating the death of the Dark Lord.
- New Game+: There are actually two options given for this - the standard "New Game+" erases the player's equipment, money and items but keeps their achievement and collection tallies, while the "Reborn" mode allows the player to start the game with all of their equipment.
- Nice Job Breaking It, Hero!:
- In spite of the Hermit's warnings, the heroes gather up the four Ultima Crystals and take them to the confrontation with the Dark Lord in Pandora Castle... who nonchalantly destroys them and laughs at the heroes for trying such a thing, forcing them to enact an alternate plan.
- Beating the four Legendary Hunter's Guild contracts results in The Dark Lord harnessing their souls to revitalize himself, and forcing the player's party to fight his second, upgraded form.
- Ninja: The Thief's upgraded form after his Class Change, though only in the loosest sense of the word - he's an upgraded thief with shurikens, better weapons and more abilities.
- Nintendo Hard:
- The Expert-level Giant Moa Race is an exercise in extreme frustration, as it requires that you essentially master a three-minute sequence of button mashing, reflex time and near-pinpoint accuracy. Make more than four mistakes, and the race is over before you know it, as you'll never get enough of a lead back to overtake the competitors.
- Our Dwarves Are All the Same: Master-smiths who live underground and have the highest technology of any surviving race, being the only surviving race that can forge Adamantium. They also had a problem with digging too deep, forcing them to abandon their previous mines and their main link to the surface.
- Overly Long Fighting Animation: The Ninja's Super Skill, Dancing Daggers, can sometimes take longer to play as opposed to the time it takes to kill enemies with it, due to the system going through and listing the results of the Ninja's thievery for each and every enemy. It gets ridiculous when the move knocks out eight or nine enemies at once, and the move continues for another minute as it rattles off the results.
- Party in My Pocket: Played straight, although if the lead character is killed, the model for the party will jump to the next available party member.
- Permanently Missable Content: Several of the treasures in the Mines of Dvergar, which can become inaccessible if they aren't picked up before the bridge the party crosses breaks apart.
- The Vanir and the Elves both qualify. The Vanir created the many puzzles in the game and built their civilization to its height before vanishing into the Well of Souls, while the Elves were nearly wiped out by Nyx' rampage, leaving Helios as the Last of His Kind and a bunch of Lost Technology that the party can find. Dragonkind are also an elder race, and like the Elves, are down to one sentient survivor; all other dragons have long since become nonsentient beasts. All of these races, plus the Lemurians, who are still around share ancestry in the past.
- The Vanir didn't create the Well of Souls either; apparently, that's the work of the Gods, who were precursors even to the Vanir.
- Rape as Drama: It's only briefly alluded to, but Nyx rapes a woman during his siege/destruction of a town in one of the hero's flashbacks, with an Elder commenting that he can "heal her body, but not her soul", and the inadvertant mother choosing to keep the child.
- The Red Mage: The Gray Mage is this game's version of the Red Mage, with a limited selection of spells from the White and Black lists and a liking for swords surpassed only by the Knight.
- Roaming Enemy: Notably, there are four instances where enemies can be seen walking around an area and will not respawn after being killed by the player - the Alexandria Outpost, the Fairy Queen's Cave, Asgard Castle and Pandora Castle.
- Save-Game Limits: There are three options for saving that can be selected from:You can only save on the World Map with sleeping bags, tents, or cottages or with priests scattered across Terra.
Youll have access to the save menu at any time through the main menu as well as all of the save points from the other two options.
- Save at Designated Locations
- "Save the World" Climax: The climax has the heroes protecting Terra by fighting the Dark Lord, who plans to harness the planet's souls to make himself immortal.
- Sealed Evil in a Can
Zero chance to escape in normal battles?
It's a regular fight against a large party. One guy dies so I try to escape because I like my experience bars to stay even. I kill everyone left except for a faceless orc. He proceeds to kill everyone except my knight, who only takes four damage from any ...
Please post your bugs here and we will fix them ASAP. Thank you. OUTSTANDING BUGS: 1) Desktop icon doesn't work properly. 2) Xbox 360 controller doesn't work with MKXP version unless in DirectInput Compatibility mode. 3) In Crescent Canyon, if y...
Party Composition Compilation
In this guide, people list their party composition and make their case for why they chose the classes they did, and why they didn't pick the others. Browse through it until you find a composition and logic you agree with! If you disagree with all of them, ...
The first portion is the interesting steals for each continent(World Map Area) Does not specify which monsters to steal from but rather what is nice to get. The second part will be on the most intersting steals from bosses as well as which boss of course. ...
Difficult Puzzle Solutions
This guide is to help out Travellers who are struggling with some of the more time-consuming and frustrating puzzles. I have added images of my own making. May be updated later with more solutions.
Abyss Encounter and Helpful Hints Guide
A simple guide which informs the player of what they may encounter on each floor, when new equipment first appears, and of where to grind for antidotes if they did not take a white mage or a grey mage. I may add additional information if it is requested an...
Robbing the Abyss: Quick and Easy
How to aquire all the green chests in the Abyss (except the Amaranthine Ring) in as quick and easy manner as possible.
Last Dream World Unknown Now Available!
Last Dream: World Unknown is now available! Following the surprise success of Last Dream and a multi-year, fan-backed journey to craft a sequel and expansion to our flagship game, Last Dream: World Unknown is now complete and ready for release. Te...
Hello ! The website is down since few weeks. Do you know when we'll be able to access to it again ? Can't wait to download the next strategy guide for Last Dream WU ^^ Thank you for your awesome work !
Suggestions for the Last Dream Expansion and Last Dream II
We'd love to hear your opinions on how to improve the expansion to Last Dream, as well as Last Dream II. Keep in mind that the changes to the mechanics in the Expansion will be modest. Small and minor suggestions are welcome for the Expansion while major...
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